⚔ Nighttime Setting: Increased to 12 hours, to prevent shitty 4am battles. ⚔ Villages: Additional buffs for villages to come soon Both NA and EU had their fief numbers reduced (to increase contention for fiefs), and the relative distribution of fief types has shifted towards more villages. ⚔ Fiefs: The map has been radically changed, especially on NA side. Crime has returned to Calradia, but only to castles and towns. ⚔ Criminals: Unfortunately, the efforts in late Strat 6 to keep the bad guys out have failed. ⚔ Troop Generation: Passive troop generation formulas have been tweaked. This will be much faster paced this round.
⚔ Movement speed: Increased by a factor of 4. ⚔ Bug Fixes: Battle loot result has been fixed, peasant gear is fixed.
A list of some of the changes made for Strategus Round 7 (VII)